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Un'Goro Crater

This is revision 1, from Oct 29, 2026 04:23. See the current page.

Un'Goro Crater is a sunken jungle in southern Kalimdor, set between Tanaris and Silithus, with quests for characters from about level 48 to 55. Cut off from the rest of the world by its walls, it is full of dinosaurs, giant plants, oozes and silithid, and it holds titan machinery that hints at the crater's purpose. It is one of the few zones in Classic with no faction town: both sides share a single camp, Marshal's Refuge.

Geography

The crater is a near-perfect circle ringed by cliffs. Its center is dominated by Fire Plume Ridge, an active volcano surrounded by fire elementals and lava. Around it lie the Golakka Hot Springs to the west, the Lakkari Tar Pits to the north, the Slithering Scar silithid hive in the south, and the Terror Run, a stretch of jungle in the southwest where the devilsaurs roam. Marshal's Refuge is built into caves on the northern cliff.

Three crystal pylons stand at the crater's edges, and the Shaper's Terrace in the south holds a titan platform. Colored power crystals grow all over the crater floor and can be gathered by anyone.

History

Lore holds that the crater was shaped by the Titans as a kind of garden or laboratory for life, and that it survived the Sundering largely unchanged. The pylons and the Shaper's Terrace are the visible traces of that work. In Classic the story is told mostly through quests: the goblin and gnome researchers at Marshal's Refuge study the pylons and crystals, and the Marshal Expedition, a family of explorers, has set up camp to study the crater despite the dangers around them.

Quests and notable NPCs

Almost all quests here are open to both factions.

Linken

The most famous chain belongs to Linken, an amnesiac adventurer found in the jungle. His quests are a tribute to The Legend of Zelda: It's a Secret to Everybody and It's Dangerous to Go Alone borrow lines from the game, Linken himself is named after its hero, and the reward choice at the end includes [Linken's Boomerang] and [Linken's Sword of Mastery]. Along the way players summon the water elemental Aquementas in Tanaris and defeat Blazerunner on Fire Plume Ridge.

A devilsaur stalks the Terror Run
A devilsaur stalks the Terror Run © Blizzard Entertainment

Dinosaurs and gathering

The crater's most feared residents are the devilsaurs: huge elites that walk the jungle and kill unprepared players in a few bites. King Mosh, a rare variant, is level 60. Their hides drop [Devilsaur Leather], used by leatherworkers to make Devilsaur Gauntlets and Leggings, which made "devilsaur hunting" a well-known Classic pastime and a frequent source of world PvP.

Other materials gathered here include [Un'Goro Soil], which druids of the Cenarion Circle need to grow Morrowgrain, and power crystals such as the [Red Power Crystal].

Getting there

The main way in is a long ramp down from western Tanaris, where Torwa Pathfinder keeps watch. A path in the crater's northwestern corner leads out into Silithus. Marshal's Refuge has a flight master, [[forever:npc:10583]], who serves both factions.

Fire Plume Ridge, the volcano at the crater's center
Fire Plume Ridge, the volcano at the crater's center © Blizzard Entertainment

Sources

Categories: Zones

Last changed October 29, 2026: Written by QuestCore