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Paladin Talent Calculator

Forever's own trees, read from the game's files. The numbers in a talent's text are the client's own placeholders where we cannot yet work out what they stand for.

Points spent: 0 / 51 Required level: - Click to add a point; right-click or shift-click to take one away.

All Paladin talents

Holy

TalentTierRanksRank 1
Divine Strength15Increases your Strength by 2%.
Divine Intellect15Increases your total Intellect by 2%.
Healing Light23Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Spiritual Focus22Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
Improved Seals23Increases the damage done by your Seals and Judgements by 0%.
Unyielding Faith22Reduces the duration of Fear and Disorient effects on you by -30%.
Voice of Truth31Grants you immunity to Silence and Interrupt effects for X.
Reverence33Allows 30% of your Mana regeneration to continue while casting.
Purifying Power32Reduces the mana cost of your Cleanse and Purify spells by X% and reduces the cooldown of your Exorcism and Holy Wrath spells by X%.
Infusion of Light42Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within X by X.1 sec.
Illumination45After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a X% chance to gain Mana equal to X% of the base cost of the spell.
Divine Favor41When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Divine Precision53Improves your chance to hit with Holy spells by 18%.
Holy Shock51Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
Consecrated Ground52Gives your Holy spells X% increased damage against the first 4 enemies that enter your Consecration.
Holy Power65Increases the critical strike chance of your Holy Shock and Holy Strike spells by X%, and all other spells by X%.
Light's Vigil71Applies Light's Vigil to the target for X. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.

Protection

TalentTierRanksRank 1
Toughness15Increases your armor value from items by 2%.
Redoubt15Damaging melee attacks against you have a X% chance to increase your chance to block by X%. Lasts X or X blocks.
Precision23Improves your chance to hit by 1%.
Guardian's Favor22Reduces the cooldown of your Blessing of Protection by -1 min and increases the duration of your Blessing of Freedom by 3 sec.
Anticipation25Increases your Defense Skill by X.
Improved Seal of Fury31When Seal of Fury's shield is fully absorbed, restore X Mana, increased by X% per level the attacker is above you, up to X%.
Improved Righteous Fury33While Righteous Fury is active, all damage taken is reduced by X%.
Shield Specialization33Increases the amount of damage absorbed by your shield by X%, and gives your blocks a X% chance to restore X% of your maximum Mana. May only occur once every X sec.
Sacred Duty32Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by X sec.
Swift Judgement41Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by -100%.
One-Handed Weapon Specialization43Increases the damage you deal with one-handed melee weapons by 2%.
Improved Hammer of Justice43Decreases the cooldown of your Hammer of Justice spell by -5 sec.
Templar's Bulwark51When activated, this ability grants you an absorb shield equal to 100% of your maximum health for X. Applies Forbearance for X. Cannot be cast while Forbearance is active.
Reckoning55Gives you a X% chance after Blocking and a X% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to X extra attacks. Cannot occur from Blocks more than once every X.1 sec.
Iron Creed65Increases the threat generated by your Holy Strike ability by X%. While Righteous Fury is active, Holy Strike also reduces your damage taken by X% for X.
Holy Shield71Increases chance to block by 30% for X, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. X charges.

Retribution

TalentTierRanksRank 1
Deflection15Increases your Parry chance by 1%.
Benediction15Reduces the Mana cost of all instant cast spells and abilities by X%.
Improved Judgement22Decreases the cooldown of your Judgement ability by -1 sec.
Holy Conduit22Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by X%.
Conviction25Improves your chance to get a critical strike with melee attacks by 5%.
Vindication33Gives your damaging melee attacks a chance to reduce the target's Attack Power by X, and increase your Attack Power by X% for X.
Sanctified Judgement33Gives your Judgement ability a X% chance to return X% of the Mana cost of the judged seal.
Seal of Command31Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts X. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated.
Pursuit of Justice32Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Eye for an Eye42All critical strikes against you cause 15% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter41Increases the damage of your Holy Strike ability by X% and causes it to refresh all Judgement effects on the target.
Two-Handed Weapon Specialization53Increases the damage you deal with two-handed melee weapons by 2%.
Vengeance53Increases your Physical and Holy damage dealt by 5% for X after landing a non-periodic critical strike. Stacks up to X times.
Repentance51Puts the enemy target in a state of meditation, incapacitating them for up to X. Any damage caused will awaken the target. Only works against Humanoids.
Champion of the Light63Increases your spell damage by up to X% of your Intellect.
Instrument of Law62Reduces the cast time of your Hammer of Wrath by X.1 sec, and reduces all threat you generate by X% while Righteous Fury is not active.
Twist of Light71Reduces the Mana cost of your Seal spells by -20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.