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Rogue Talent Calculator

Forever's own trees, read from the game's files. The numbers in a talent's text are the client's own placeholders where we cannot yet work out what they stand for.

Points spent: 0 / 51 Required level: - Click to add a point; right-click or shift-click to take one away.

All Rogue talents

Assassination

TalentTierRanksRank 1
Improved Gouge13Increases the duration of your Gouge ability by X;S1 sec.
Remorseless Attacks12After killing a non-trivial enemy, gives you a X% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts X.
Malice15Increases your critical strike chance with all attacks and Poisons by 5%.
Ruthlessness23Gives your finishing moves a X% chance to add a Combo Point to your target.
Murder22Increases all damage dealt by X% against Humanoid and Giant targets.
Improved Slice and Dice23Increases the duration of your Slice and Dice ability by 15%.
Relentless Strikes31Your finishing moves have a X% chance per Combo Point to restore 25 Energy.
Improved Expose Armor32Reduces the Energy cost of your Expose Armor ability by X, and refunds X Combo X:Points; when cast with X Combo Points.
Lethality35Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 6%.
Vile Poisons45Increases the damage dealt by your poisons by X% and gives your poisons an additional X% chance to resist dispel effects.
Cold Blood41When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved Poisons45Increases the chance to apply Poisons to your target by X%, and gives Poison applications a X% chance to not consume a charge.
Vigor52Increases your maximum Energy by 10.
Mutilate51Instantly attacks with both weapons for 75% weapon damage plus an additional X with each weapon. Damage increased by X% against Poisoned targets. Awards X Combo X:Points;.
Improved Kidney Shot52Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Seal Fate65Your critical strikes from abilities that add Combo Points have a X% chance to add an additional Combo Point.
Venom71Finishing move that increases the damage of your Poisons by X% and your chance to apply Poisons by X%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Combat

TalentTierRanksRank 1
Improved Eviscerate13Increases the damage done by your Eviscerate ability by X%.
Improved Sinister Strike12Reduces the Energy cost of your Sinister Strike ability by -5.
Lightning Reflexes15Increases your Dodge chance by 5%.
Puncturing Wounds23Increases the critical strike chance of your Backstab by X% and your Mutilate by X%, and gives Backstab a X% chance to add an additional Combo Point.
Deflection23Increases your Parry chance by 1%.
Precision23Improves your chance to hit by 1%.
Endurance32Reduces the cooldown of your Sprint and Evasion abilities by X%.
Riposte31A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for X.
Improved Sprint32Gives a X% chance to remove all movement impairing effects when you activate your Sprint ability.
Improved Kick42Gives your Kick ability a X% chance to Silence the target for X.
Flawless Execution41Reduces the Energy cost of your Eviscerate ability by X.
Dual Wield Specialization45Increases the damage done by your off-hand weapon by 50%.
Blade Flurry51Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts X.
Hack and Slash55Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Sword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |CFFFFFFFFDagger/Fist:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace:|R Your attacks ignore 15% of your target's armor.
Weapon Expertise62Reduces the chance for your attacks to be Dodged or Parried by X%.
Aggression63Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Adrenaline Rush71Increases your Energy regeneration rate by 100% for X.

Subtlety

TalentTierRanksRank 1
Camouflage15Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by -6 sec.
Master of Deception13Reduces the chance enemies have to detect you while in Stealth mode as if you were X X:levels; higher.
Opportunity12Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Setup23Gives you a X% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Elusiveness22Reduces the cooldown of your Vanish and Blind abilities by X;S1 sec.
Dirty Tricks22Reduces the Energy cost of your Sap and Blind abilities by X%.
Improved Ambush23Increases the critical strike chance of your Ambush ability by 45%.
Initiative33Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike31A strike that deals 125% (X% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for X. Awards 1 combo X:points;.
Improved Distract32Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional X X:levels; lower.
Heightened Senses42Increases your Stealth detection as if you were X X:levels; higher and reduces your chance to be hit by spells and ranged attacks by X%.
Premeditation41Adds 2 Combo Points to your target. You must add to or use those combo points within X or the combo points are lost.
Serrated Blades43Causes your attacks to ignore X% of your target's Armor and increases the damage dealt by your Rupture ability by X%.
Dirty Deeds52Reduces the Energy cost of your Cheap Shot and Garrote abilities by X, and your Garrote ability no longer requires you to be behind your target.
Preparation51When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Hemorrhage51An instant strike that deals X% weapon damage (X% if a Dagger is equipped) and causes the target to take X% increased Rupture damage from the Rogue. Lasts X. Awards 1 Combo X:Points;.
Quietus65Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause X% more damage against targets below X% health.
Cutthroat65Your Backstab has a X% chance to cause your next Ambush within X to not require Stealth.
Thousand Cuts71When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within X is reduced by -3, stacking up to X times.