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Priest Talent Calculator

Forever's own trees, read from the game's files. The numbers in a talent's text are the client's own placeholders where we cannot yet work out what they stand for.

Points spent: 0 / 51 Required level: - Click to add a point; right-click or shift-click to take one away.

All Priest talents

Discipline

TalentTierRanksRank 1
Power in Light15Your Smite and Penance spells deal X% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Wand Specialization12Increases your damage with Wands by 25%.
Twin Disciplines15Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve23Reduces the threat generated by your spells by -30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by X%.
Holy Precision23Improves your chance to hit with Holy spells by 18%.
Mental Strength25Increases your total Intellect by X%.
Martyrdom22Gives you a X% chance to gain Focused Casting for X after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility33Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by -10%.
Inner Focus31When activated, reduces the Mana cost of your next spell by -100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Improved Power Word: Shield33Increases the damage absorbed by your Power Word: Shield by 20%.
Meditation33Allows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire43Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by X.
Improved Mana Burn42Reduces the casting time of your Mana Burn spell by X.1 sec.
Soul Warding41Reduces the cooldown on your Power Word: Shield spell by X sec and reduces its mana cost by -15%.
Penance51Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every X sec for X.
Renewed Hope55Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain X% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by X sec.
Divine Aegis63Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to X damage and lasts X.
Power Infusion71Infuses the target with power, increasing their spell damage and healing done by 20% for X.

Holy

TalentTierRanksRank 1
Twilight Focus13Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew13Increases the amount healed by your Renew spell by 5%.
Holy Specialization15Increases the critical effect chance of your Holy spells by 1%.
Spell Warding25Reduces all spell damage taken by -10%.
Divine Fury25Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by X;S1 sec.
Holy Nova31Causes an explosion of holy light around the caster, causing 27 Holy damage to all enemy targets within X yards and healing all party members within X yards for 51. These effects cause no threat.
Blessed Recovery33After being struck by a melee or ranged critical hit, or suffering more than X% of your maximum Health from a single attack, heal 8% of the damage taken over X. Refreshing this effect carries over any remaining healing.
Inspiration33Your non-periodic critical heals increase your target's Armor by X% for X.
Holy Reach42Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Improved Healing43Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by -15%.
Searing Light42Increases your Holy damage done by X%, and gives a X% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal41Heals a friendly target and the caster for 247. Low threat.
Litany of Light52When you cast a healing spell, gain Mana equal to X% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption51Upon death, the priest becomes the Spirit of Redemption for X. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance55Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing63Increases the amount healed by your spells by 2%.
Prayer of Mending71Places a spell on the target that heals them for X the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within X yards. Jumps up to 5 times and lasts X after each jump. This spell can only be placed on one target at a time per caster.

Shadow

TalentTierRanksRank 1
Shadow Focus15Improves your chance to hit with Shadow spells by 5%.
Blackout15Gives your Shadow damage spells a X% chance to stun the target for X.
Spirit Tap15Gives you a X% chance to increase your Spirit by 100% for X after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, X% of your Mana regeneration will continue while casting.
Improved Mind Blast25Reduces the cooldown of your Mind Blast spell by X;S1 sec.
Improved Shadow Word: Pain22Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach22Increases the range of your offensive Shadow spells by 20%.
Improved Psychic Scream32Reduces the cooldown of your Psychic Scream spell by -4 sec.
Mind Flay31Assault the target's mind with Shadow energy, causing X Shadow damage over X and slowing their movement speed by X%.
Improved Mind Flay32Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Dark Inspiration45Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by X% for X.
Vampiric Embrace41Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for X.
Shadow Weaving43Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for X, stacking up to X times.
Silence51Silences the target, preventing them from casting spells for X and interrupting their spellcasts for X.
Devouring Contagion52Reduces the mana cost of your Devouring Plague by -50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Early Demise62Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness65Increases your Shadow damage done by 10%.
Shadowform71Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by X%, increasing the critical strike damage bonus of your Shadow spells by X%, and reducing Physical damage taken by you by -15%. However, you may not cast healing spells while in this form.